Ludum Dare! I love Ludum Dare. This game is called Monster Garten.
This time around, I ditched Unity in favor of haxe flixel. Flixel’s expressive ability in code is so refreshing. By eliminating the GUI from my workflow, I’m left to model relationships in the one place I feel most at home: my text editor. I’m a programmer at heart. I love approaching game development from such a code-driven perspective.
Play it here: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=5229
Berlin Mini Game Jam April 2015 – take a classic singleplayer game and turn it co-op multiplayer
I’ve been thinking about fighting games lately. I’ve never tried the genre before, so I figured I would see what I could create during the 8-hour Berlin Mini Game Jam.
This game requires 2 gamepads (xb360, ps3, ps4 recommended). Press the XBox/PS button to start the game. Control your movement and aim with the left analog stick, jump with ‘A’ and punch with ‘X’.
Mac – Windows – Linux
Ludum Dare 32: An Unconventional Weapon
The game is played entirely with a mouse (or laptop touchpad). When accelerating your mouse across the screen, you release the “battle star” in an orbit around the sun, dealing deadly blows to any creepy red planets that are trying to crowd the night’s sky.
My best score is 53.
Original Ludum Dare entry page
Unity Web Player – MacOS – Windows – Linux – Android
I made a dance simulator for the 2015 Global Game Jam. Check it out here:
The idea is to play your keyboard like an instrument, identifying ‘chords’ that represent various dance poses, trying to string a few together to create a dance number that everyone will love.