Ludum Dare! I love Ludum Dare. This game is called Monster Garten.
This time around, I ditched Unity in favor of haxe flixel. Flixel’s expressive ability in code is so refreshing. By eliminating the GUI from my workflow, I’m left to model relationships in the one place I feel most at home: my text editor. I’m a programmer at heart. I love approaching game development from such a code-driven perspective.